Wasteland: Rules Update

ZEDTOWN: THE WASTELAND – PATCH NOTES & RULES UPDATES

“Hello players! It’s been a long time since the last Zedtown and we’ve been doing a lot of tinkering under the hood in preparation for our next game. Last year you sent us heaps of feedback and we’ve used it to tweak our rules in a number of small ways – hopefully ways that will make the game a more enjoyable experience for everyone!

Because Zedtown is such a community-based game I’ve done my best to explain our goals and philosophy behind each rules change – so you can get the best sense of what we’re trying to achieve. If you have any questions about this game and the future, feel free to get in touch.

This first set of updates amend some of our base rules in the game. I’ll be making a second update that specifically explains how factions work (including faction vs faction fire) a little closer to the game. Thanks for reading!”

– David Harmon, Designer

1. COSTUMES

It’s very hard to police costumes with strict guidelines so for now we’re not going to create explicit rules on what people can and can wear. With that said, the mood of Zedtown is meant to be fun and inclusive so ultra-realistic milsim and super-scary facemasks and gear aren’t really in the spirit of the game. Now this doesn't mean we don't want zombie make-up and great zombie survivor costumes! Instead, when picking a costume ask yourself this - do you think someone might be intimidated by a stranger in your getup to the point they stopped enjoying the game? If so, maybe go for something a bit lighter and sillier. We trust you all to use common sense.

Costumes and cosplay are encouraged at Zedtown. We ask that players use common sense in how they dress and don’t wear costumes that may offend, intimidate or confuse other players and bystanders. If a mod asks you to remove an element of your costume, please respect their decision.

2. BLASTER MODIFICATION

This is a big change! Our goal here is partly safety, but also in order to lower the barriers of effective play on both survivor and zombie sides. People should be able to buy a store-bought blaster and be on a decent footing with other survivors. Also its important mechanically that zombies have a decent chance of tagging their prey without being hosed down by a souped up monster of a blaster.

There are excellent events in Sydney that cater to the expert-end of the nerf modding community. Zedtown was always meant to support a more amateur and casual-friendly playstyle. This change reflects that.

Blasters may not be internally or mechanically modified in any way that affect their performance, rate of fire or hitting power, including voltage and spring replacement mods. Cosmetic mods as well as Nerf or third party attachments may be used normally. As always blasters must be brightly coloured with blaze-orange tips.

3. HARASSMENT POLICY

This has been in the rules for a year now, but I want to highlight it again. Part of what makes Zedtown so fun is how inclusive an event it is, and how easy it is to get along with the players. This is tied into our golden rule: treat fellow players with respect and graciously accept when you’ve been tagged or stunned. If you find yourself getting angry or raising your voice while arguing about a tag, you’re playing the wrong game!

No Harassment. We are dedicated to providing a harassment-free game experience for everyone regardless of gender, orientation, race, age or religion. Harassment of players or moderators in any form may lead to you being removed from the event at the discretion of Zedtown organisers, with no refund possible.

That’s all for now. As we continue to refine the rules we’ll let you know. A complete list of rules can be found on the rules page. For all event information, check out the Zedtown: The Wasteland page.